TL;DR My website with portfolio (check YouTube channel for more) http://sergeizemtsev.tumblr.com/ If you want:* Atmospheric and eerie soundtracks in the spirit of Yume Nikki * Paranoid post-punk and insecurity like Berserk and Paprika soundtracks * If you conceived Persona and Danganronpa in the darkest colors * You need…
The Department of Computer Science at the University of Huddersfield (https://www.hud.ac.uk/) is seeking to recruit an experienced University Practitioner/Senior University Practitioner in Computer Games Design or art. You will have an undergraduate degree in Computer Games Art/Design (or a related area) together with…
Hi! By now you probably put your plan into action. When you're generally happy with the shading achieved by the modifier, you could apply it as a starting point. Personally, I define sharp edges while checking the mesh shading, placing UV seams at the same time (unwrapping in Blender). I had another look at the model, so…
Hey guys! This will be a bit of a long post, and I thank you for anyone taking the time to read this..! Background on career shift: ・Back in 2018, I couldn't find any fulfillment with my current role as a DevOps at a financial institution, so I took a leap in my career to leave my job, and pursue the things I've been…
Hello! I'm starting a new piece for my portfolio, an Au Ra (part human, part reptile/dragon) from FFXIV. My primary goals are to learn to make game-ready eyes with illusion of depth using a height map, and to get more practice laying down hair cards and capturing likeness. I'm currently still working on the sculpt before I…
That’s actually a useful way of looking at it. The idea of a quick, at-a-glance indicator is something I’ve been thinking about as well, especially since a full breakdown isn’t always practical in every context. Where I’ve struggled with that approach is exactly what you pointed out, how to consistently value different…
Edit: Thank you very much to all of you that took the time to send me a message, I have read through them all! Some lovely portfolios! We have now found a candidate to move forward with so I will close this for now. Hi there! I'm currently on the lookout for talent to close out work on our tilesets. Your Job would be to…
I've been getting back into texture work and am always interested in reading ANYTHING about HALO art. Even this old stuff! :) I noticed one of the screenshots, https://s3-us-west-2.amazonaws.com/polycount/halo4/m80a.jpg REALLY reminded me of DOOM 3 and I checked and sure enough Kenneth Scott was a senior art director on…
I am a freelance 3D Artist specialized in creating print-ready models for resin and FDM 3D printing. ✔ High-detail digital sculpting✔ Print-ready STL delivery✔ Miniatures, figurines & collectibles✔ Mesh cleanup & repair✔ Fittings & part separation✔ Mechanical parts Software:ZBrush • Blender • Maya • Substance Painter I…