I'm sorry I missed this discussion when it was started a decade ago, and I'm sorry that the links above are broken, but I'll add my comments now for the record. I published a paper about pie menus in the proceedings of 1988 ACM SIGCHI conference called “An Empirical Comparison of Pie vs. Linear Menus”, in which we measured…
Hello everyone, I’d like to share my first independent project: a detailed 3D model of the Grand 850 rigid-inflatable boat (RIB). Since I am still a beginner in 3D modeling, this was a massive learning experience for me. My primary objective for this project was to achieve accurate hard-surface geometry representation,…
i played a few levels. fun. don't think i'll have the time to really make many levels. My personal favorites are the 'automatic mario' levels. Like Rube Goldberg machines. Wonder if anyone will manage to make anything as complex as this: [ame] https://www.youtube.com/watch?v=9okEGkyoDtU[/ame]
Hi Polycount! :) It’s been a while. So a while back I posted about being laid off from my last job as a Lead 3D Artist. I am sure I speak for many people here when I say that I really really dislike the job search. I interviewed at many of my “Dream” jobs/studios. But unfortunately I never had a chance to get past the…
Hey! I wanted to share my progress on a bedroom I'm currently making in Unreal 4. It's heavily inspired by the game Life is Strange and is my first project in Unreal 4 to get to know the engine a little better. Currently trying to get the lighting and 'mood' right before I continue making more props. I also included a…