I have a handful of props that are for a pre-rendered iOS game. But the ones I'm having trouble with are the ones that are animated. Typically, they're small looping animated for running water or glowing light. But what is the best way to display those? I've looking into using .gif's but I don't want them to bog down my…
Hi, with Max 2025 this script seem not work, saying that menuman is undefined http://www.scriptspot.com/3ds-max/scripts/loop-regularizer I have used since Max 2010… perhaphs there is no reason to use it anymore? there is a way to correct that script? it give error on installation of the script trying to add a custom menu…
Hi everyone, I’m currently working on a 3D model for a class and I’ve run into some confusing normal map issues. I’m baking in Marmoset Toolbag 5 and texturing in Substance Painter, with Unreal Engine 5 as the target engine. The Issue:
When I import my Marmoset-baked normal maps into Unreal, they look perfect (DirectX…
Hi everyone, We're currently building a pool of 3D Environment artists for an upcoming project and ongoing work after that. If you're looking for a stable, long-term studio to collaborate with, this could be a great fit. Rates are negotiable based on experience and quality of work. Rates are negotiable based on experience…
Hey guys I've finally got onto using Maya, I was a Blender user and I have a few questions. I will re-edit the post and note which question has been solved. I will also add questions and bump up the thread if need be (and if its ok with the admins...) but not so much as to spam. I will constantly be referring to blender as…
Hi everyone, I've done a search on these boards but couldn't find what I'm looking for. Any unfortunately, Google wasn't my friend today because the only useful tutorials I found are not for Max. I basically want to create a looping flag animation using the Cloth modifier. The modifier is applied to a plane. This flag…
Hey all, I'm trying to make a sword hilt using panel looks for the grip part, and it's kind of separating them with a panel loop in the middle. Anyway to fix this? It creates a gap inbetween the portions, and i'd rather have it bevel twice and have them all still connected. Any help? Maybe do something other than panel…
Role Overview We are looking for a talented U.S.-based game artist to help create visual assets for an independent strategy game project. This is a fully remote contract role for an artist who is comfortable working in a fast-moving startup-style environment and can produce polished, game-ready assets. The project uses a…
This looks really sweet so far! What's your process for refining the way leather bunches/folds differently than cloth? Looking at the concept, I was curious how you're going to define those materials more through shapes. Also the costume design seems quite a bit different for the green overcoat, the leather undercoat, the…
Im fairly new to modelling and now i am starting to question my workflow. I am always trying to model in only quads using edge loops. Thats way when i try to add some detail to certain part of the mesh i create an edge loop that runs through entire mesh and creates a lot of new vertices even in places when its not needed.…