Hee cool idea , what yu mean for the topo? bout the lower spikes that halfmoon area is also a blade part altugh may be I need to carve better the sign of the blade , as for the tail I like the concept and the fangs surely cona be in , I like the idea of the top head too but I am not sure as I wanted to give a more…
perhaps skuff up them shoes, pick a brand as well no shoe is copletely black. also maybe add a material to the pants, also because the pants are so long they would probably catch behind the heel of the shoe. I have had some pants like those that part always gets ripped up first maybe show signs of that or maybe the…
I think you're trying to substitute a part of the object name by another? GetNodeByName needs the fullname :) not just a part of it. The script work, it just doesn't find any node just named 'L_' or 'Clavicle' It can't find (currently) 'L_Clavicle' or vice-versa. This should do it: ( local nameMap = #( \ dataPair "R_"…
I'm sorry I didn't make myself clear on the first post. The model will be built specifically for the Unity Game Engine... I only need to rig the parts in red,the battering ram itself.I don't need a rig for the rest of the model,I'm planning a rig as simple as possible. 1)No. 2)I'm planning to animate each wheel by hand.…
I dont think anyone is saying making pot legal for small children is the way to go. I think you bring up a good point though. A part of what makes pot alluring is its subversive identity. But that would mean kids arent drawn to cigaretts, and boos,- which clearly they are. Also, you guys should check out this mini vice…
After seeing the concept there are parts of this I would sculpt. If you are going for a not so realistic approach and kinda stylized you could really put a lot of nice stuff in there with the sculpting. Looking at your concept I can see some parts that are easily repeatable/reused and how it should be broken apart. Don't…
Really impressive work. My favorite part of your model is the character's head. I like his belly. I like that you busted out a background, that's BA in my book. My least favorite part of your model is the leg and foot design. I think the material values in your texture are too similar, which makes your grouping…
uniform pixel density it seems is not something you have heard of... The scene at current is muddy looking because lack of uniform pixel density. That being making sure that everything is and well defined as any other part. It kills the shot when a pixle next to another one is 10 times the size of the other one. Another…
Hello everybody! Before to explain my project and which competencies i am looking for, i will start to present myself. Note : First, sorry for my english, it is not my native language. ;-) I am Kevin D., i have 29 years old and i live in the north of France. I did my studies in computer sciences (development), network and…
A few Marmoset renders... Hi Guys, I needed to try out a new boolean workflow and get to grips with Substance Painter properly. I felt a gun would be a good candidate for my portfolio as my old one was non-PBR and looked a bit obsolete! I found a suitable candidate on Instagram. A customized AR15. I wasn't aiming to…