Pretty sure its not the GPU. As I said the issue has been happening for years and I've had new hardware since then. Actually I'm only running Mudbox 2014. I originally thought it was a UV issue but as I said, it happens while using the default plane in mudbox or with my custom plane and fixed UVs where they are perfectly…
In my experience VIA = the devil and all his empty promises. Via lures you in with fancy talk and promises of great performance only to let you down horrible hardware. I see VIA and I say things like 'pitty and it was looking like such a good product until I saw that lable.' When I made de_lochs i just about went insane…
When I started learning Maya I found that remapping some hotkeys that I used in Max really helped lower the "where-the-hell-is-that-option" frustration factor. Maya is also a bit more straight forward with its... stuff. You want a sphere--you get one. No converting it to mesh or epoly. It's just there and you can go to…
thanks fro the kind words guys. I really try to improve the whole site on every it and bit. Currently I found a mehtod to make my news system more reasonable. I will keep adding some stuff constantly, especially keep my WIP folder intersting snice I think 50 % of the peeps lookin at my site still havent seen it I for my…
ONLY FOR BLENDER 2.8! Hey guys. I recently released new Blender tool for gamedev folks called Eksporteur. https://blendermarket.com/products/eksporteur Blendermarket Gumroad Cubebrush Ekspørteur is a tool for game developers who need a way to manage assets and LODs in one scene and export them efficiently. It keeps track…
Not really game art related but a quick photoshop question So at work im dealing with this retarded task of importing pdf files and having to export each one as a .gif named after its page number so they can work in a pop out preview interface on a website so [Folder] -pdffile.pdf -1.gif -2.gif -3.gif is the hierarchy I…
Hello, this is going to be tough 'cause I came here with issues I can't resolve by myself. In order to train my skils I'm creating an import script (3ds max 2009 32bit) for folder of FBX format. Everything worked the way I can call 'RIGHT' till I'd tried to add a function to apply material setting from external file.…
EDIT (13-06-2012): MY NEW PORTFOLIO IS AVAILABLE AT b-kaczmarek.weebly.com Here's my first portfolio that i launched about 1 month ago. I'll happily take some criticism and feedback. Blaze K - Portfolio note: -my control over layout, fonts etc is really limited (free site) -the "Concept art - Characters" thumbnail doesn't…
Yeah that's the idea. When it comes to stickers or logos you just save those as .png files in your image editor of choice and place them in a decal library folder that you point DecalMaster to. There's also a baking tool included so you can model out high poly surface decals in Maya then bake them into normal maps, but if…
Heya - I think this is a rather interesting project, but as mentionned earlier (I think ?) one crucial piece of information is missing : how does BFA deal with the blender preferences folder ? Meaning, would a version of BFA based on 3.1 conflct/override the preferences folder in AppData\Roaming\Blender…