I'm also noticing tha some of the Max8 functions are missing. There's supposed to be an UV image dump from the editor (much like Texporter), which is in all of the "max8 features" videos. There's also a function of the SWEEP modifier that's also missing. It has a check box for 'union intersections', but it appears to be…
I use a Logitech mx518 mouse and these are the mouse functions I have mapped to it. delete backspace ring loop connect collapse edge chamfer edge open selection floater open uvw editor open material editor There's more too but they are for specific functions in polyboost or orionflame Some other good ones would probably be…
From my extremely limited knowledge of unions, one of their functions is to stop workers getting fired at the drop of a hat, right? Of course one of their other major functions is to make things as horribly inefficient as possible. As I said, I really don't know anything about the complex workings of business, but the…
That is like saying, I think American democracy is broken because Americans like cheeseburgers. Reverse keyframe functionality, what does that have to do with the type of program something is? Maya lacks things for sure, and it is growing old, but I don't understand how you can assess it as a 'hack about sort of program'…
Afaik the easiest way is to save the sfx material to a mat file and load that (via loadTempMaterialLibrary). Alternatively you could directly access the windows/buttons via HWND, but that's super hacky (might not work right across Max versions). To make it the default material applied to all new model primitives in the…
Subdivision sketch: it's all the same. This is a slightly less serious continuation of the previous posts about subdivision modeling and attaching shapes to curves. Only with more pictures and less text. The same basic approach can be used to connect different shapes to curves:-Keep things relatively simple and solve major…
Hello Everyone ! PLEASE PAY ATTENTION TO EVERYTHING YOU READ BELOW. Abominatus Games is team made up of 16 people. After almost 2 years of teamwork we are still working on our projects. Our 2 projects are basically connected to each other of which our first(small) is the Prequel to the second(big) game. The Small Game…
Hi there! So I have been wondering whether CAD software might be the better package to create my high poly models with. I've seen some pretty nifty functions possible in CAD type software that are just simply not possible in Max, Maya or ZBrush. Does anybody have experience in this? Now my main question is. Which…
If you switch your iconTextButton to shelfButton the users will automatically be able to call the function with the G key (and also be able to drag the function in their shelf). Otherwise in my scripts I use the repeatLast command. Like this :iconTextButton -style "iconOnly" -image1 "froyok/froTools_uvcut.png" -annotation…