Well just saying if that was directed to me or both I guess is that you learn what works and what doesn't, no one is doing It for us. Also It's not like I haven't been trying but my results don't get me very far or even progress me further into the right direction, or I just expect a lot from the texturing side of things…
Is there any such software kicking around? I took a look at RenderMonkey, but there's no proper documentation on using the program. There's one or two tutorials that don't explain what you are actually doing (just ctrl+c ctrl+v boilerplate), and they don't go outside the scope of just rendering a specific 3D object. Been…
So, I've done some googling in the past, but mostly come up dry for what I want to know. I though maybe there were some polycounters with more expansive knowledge that they might want to share. Games these days have post-processing that lets us make tweaks and modifications to the final frame. The kind of stuff I've seen…
Having issues with a batch process that would remove the modifier "MultiRes" from the stack for a group of .max files. I'm not quite sure which part of it isn't working but I have a feeling its the actual modifier removal part of the process. Any help would be well appreciated. macroScript ExportAllAnimation category:"WIT"…
By moving right , down or left, would it still be within the UV layout grid or outside? I shrank the back part of the design bc it won't be seen by the camera and place it wherever there was space. (The UV Layout in this picture isnt properly done as other bits are not combine yet.) In the postgraduate Game Arts course…
Hey there, folks! Here's my W.I.P. topic for the "CS:GO Weapon Finish Contest". Here will be posted creating process of my AWP design. :blush: So now, let me introduce to you, my step by step process! There's not really much to say about that project. Maybe some lil comments over pictures time to time. Workshop:…
Does anyone know how (if it's at all possible) to setup a batch process for Swarm? I would like to build several map (lightbakes) over the weekend and not have to look at my pc every couple of hours to see if it's light baking is ready.
Time for another environment piece! Looking back at the first post I made on here, which was a small environment diorama, versus this environment, I am really happy with my progress over the past few months! I enjoyed creating the foliage cards, but I want to take some time and work on placing the foliage better. My…
Compared to some of you guys, mine looks terrible. Seriously good work guys! particularly the renderings, i LOVE that soft white high quality look! im trying to learn how to do that in maya right now. but here is my progress; little late to the game, but better late than never right? Render Progress1 only one photo for…