sorry, didnt read carefully. if that is the case, then it is very cheap. for example, if you cancel PS CC subscription you cannot run PS at all. it is just confusing to call this "$20 /mo" ?
I actually really like the price plan. $20 for a licence? that is so bloody cheap. Question: Can we port over UDK packages? is it possible to upgrade a project form udk to UE4?
so does that mean then if you pay $20 and cancel before the next month you get to carry on using unreal for forever and ever? and the only down side is you don't get updates and support?
I've been using UE4 for about the last year now, and its pretty great. I have to say all the negativity and whining about 20$ to license for a month is kinda crazy and irritating. That is an AMAZING deal, really.
You gotta give 5% of your actual income ? 5% ?? Wow that changes everything Epic trying REALLY hard getting people on their side it seems It was 20% before if I remember right Cannot believe it right now
I've been looking forward to trying the new Kismet/Blueprint implementation for awhile... it seems like game-wide visual scripting could open a lot of doors. Will pay the $20 just to get to play around with that a little bit.
20$ for one of the most powerful engine in the market seems very fair to me to be honest. However I understand that some people would like to try it out before paying anything. (Especially since it requires a powerful computer to use it smoothly.)
Forgive me if this has already been asked, but if I plop down $20 and immediately unsubscribe, just to try out the editor before going monthly, would I have to pay retroactively for new updates when I do subscribe again?