its different in each studio. some places, the designer doesnt actually build anything. more of a word guy. types up stuff, goes to meetings and designs the game. talks with others about what the game should look like, game play elements, story overview. that sorda thing. where artists actually do art. in my studio,…
If a guy who speaks english as a second or third language asks a question like this and you don't take him seriously you're probably an asshole. uncle good description man. In a broad sense, designers tend to work for a purpose, artists for an aesthetic, but the lines are very very blurred when you get into the kind of…
If we're not talking about the game industry: - designer --> someone who produce something for a client - artist --> someone who produce something for himself I've learn this in my class.
Depends from what perspective you want to take. With videogames, all an artist needs to do to show you their work is use a controller to move you around whatever they've done. A designer needs to give YOU the controller for you to really understand what they've done. For the most parts, it's about purpose. Say you were…