First company was 40 hr weeks with no crunch and a good amount of goofing around. I worked there for about 2 years. Current company I've been working at for 9 months, 40 hour weeks, but a lot more serious, just started a crunch of 10 hr days. In Texas you get half time overtime for certain job designations, including…
Really depends. It's varied quite a bit for me. At Relic I'm working 40 hours non-crunch and generally 50-65 crunch. At previous places it was a bit more (45-60 non-crunch, 65-80+ crunch). It also depends on the project and such of course.
Here in Bend the official work hours are 37.5 a week. Up until a month ago I'd typically work 40-45. This past month I got extremely busy outside of work so I've kept it to a strict 37.5. Thank goodness that's about to be over.
I end up working 40 a week here. But my lead ends up putting in like 50-60 a week at times it seems. The oddest thing is even if I want to do some OT, I can't until I get the OK from my lead.
Average 45 hours/wk over the last 10 years or so. 40 hours a week punctuated by 50-60 hour weeks for milestones or some stupid demo or other. I'll echo the sentiment that you don't get bonuses these days. Most studios do give you comp time so it can work out.
generally 40 hours here at Virtuos in Shanghai. Although I often tinker around at home if a certain subject or problem really interests me (it's like solving a puzzle - can't get any sleep before it's solved) ;) Some of the local Chinese modelers and animators do crunch though, but they also often leave around the same…
Home life comes before work life. I only work to pay the bills. I slam my 40 hours and walk out of the studio. You can call me ungrateful or undedicated, but in the end, i hit my deadlines every time, and at the highest quality bar. My point is, you dont have to have a nerdgasm and live at your desk to be a great employee,…
40-45hrs per week. I'll often show up early just to enjoy the silence, I can get so much done in those early morning hours before people start rolling in, its awesome. I always stick around until its quitting time tho, sometimes I'll work through lunch or stay a little late but it never goes above 50hrs. Crunch for us is…
any job can overwork you, my brother has his own Tattoo shop, he works almost 65 hours a week on average. My girlfriend was a graphic designer for a commercial real estate company, she put in about 50 hours a week and they gave her grief if she took a lunch break. I worked about 50 hours a week when I was doing IT - and…
When I had a studio job it was 40-50 normal 60 crunch, crunch only lasted few weeks after which those who participated voluntarily got a week of paid vacation in exchange. When I did freelance it varied from no work to over 112 hours a week. I once went 72 hours with only one hour of sleep to get a job done... That wasn't…