Added a few new elements into the Skull - mostly still trying to get a feel for the plate layout and surface textures. And now back to the Creature Concept 1 :) C and C welcome
Update - a slightly more mechanical approach to what was intended originally but Im still testing out all the new ZB features I can, so lets just cal this fun. [IMG][/img] C n C welcome
The basemesh is now being explored in ZB - and IVe finally started my long overdue exploration of the 'Maschinen Kreiger' universe. To this end Im starting work on the 'Falke' - specifically 'Jason Eatons' 2 man trainer version. Early days - just trying to block in and understand the structure. C and C welcome
Thanks Jungsik - forearm wise - itll definately be bigger once I get to adding in the details - theres a fair amount going on in that area - veins and fiery conducts/ducts etc so stay tuned :) A little more detailing on the Desert Skull environ piece - changed the break point on horn and removed the tusk insert points. C…
As a diversion from the final texturing of my Thompson SMG I decided to get in some Zbrush practice. To this end Ive started on a fast base mesh for a bulky generic character that Ill be taking into ZB and experimenting on. Some outputs will be Mechanical and some Organic with; I dare say some inbetween/Cyber version. Just…
Thanks DDuckworth - Not realy had much time for the Flak Tower of late - its a personal project so it has to take a backburner position, but I will get to making it a fully fleshed out Environ oneday. In the meantime this is the latest ZBrush Sculpt - its an as yet unnamed creature concept by Steve Goad - for the WarCry :…
Getting some of the underside details in place and generaly pulling the shape together a little tighter. and a view of 'Jason EAtons' most excellent 2 man trainer variant - just so people know what Im doing. Im taking a wee break from this to block out one of the Berlin Flak Towers - but I will be bouncing between all…
Update : Ive tried out a few different 'Vein' positions and shapes to get a feel for whats going to work - thoughts on this most welcome - but atm Im thinking if the budget will allow Id like to go with Both the 'Ribcage' pipes and the 'Arm' pipes or mayeb the asymetrical version. While Im waiting on that input Ill be…
Thanks DDuckworth - now for something a little different . Ill now include a Model and ZBrush sculpt for a new project Im helping out on - Warcry : Extermination - a fast paced fps focusing on high speed skill kills and combo multipliers - to see more goto - Dream Powered Games FB Concept by Steve Goad and the Base Max…