You really think that organised collapsable tabs are slower then a wall of buttons? You keep open the tabs you need most often -> no slowdown Need another functions in another tab? -> 1 click more at most compared to wall of buttons. This kind of approach has many pros: - Looks and feels more intuitive - On average case…
I second sage suggestion and would like to thank you for this tool, works fine, the new interface is clear. Customisation easy (when I saw you got x-y coordinate for button I thought it wasn't possible to hide some as it would cause "blank spaces". But it works :) And imo, yes you can delete the old ui.
Oh and another thing to mention would be, that some buttons hardly make any sense while looking at them and not knowing what they do. For example: - ! (i mean what the hell?) - Me Poly - BC - CL - This - getSetPpos I know i can read the manual, but come on be serious, give them proper names! I mean what will happen if you…
People who don´t have much experience want a intuitive UI(that´s what i experienced so far).Having everything in place is not bad at all, but please with structure. Such plugins are meant to make life easier, even vanilla max´s "scattered item interface" is more then just ab bunch of buttons randomly packed together at…
New Ui rollout looks cool (that may help with previous comments ;) ) But I'm a bit worried though: can you move buttons in between sections ?(or a custom section ?). Cause that's more easy on the eye, but that's also very long and not everything (in a section) will be available on screen, I would hate to have to close down…
Yes but those are for the most part "click action" buttons, rappatools offers multimode functionnalities with key modifiers switches, besides you're not forced to use the interface. You can still use a lot of hotkeys with multi modes tools, there is the hotbox and the quad menus if you like to reorganize the tools you use…
this very much sums up my thoughts. I think for RappaTools the major thing that scares people away is the wall of buttons. Work out some new concepts or ideas on the UI. I always felt that the design followed your evolution of developing the tool, whereas it doesn't always necessarily follow function or ease of use and…
Made a few changes... it's not a very big difference though but it's a start... i really don't know what to remove :| i personally use everything... there are 3 tabs now, I don't like to keep changing tabs, that why in previous versions there was only 1 tab... tried to combine more buttons now... +1 for icons but i suck at…
Here are a few ideas on how to tackle that* make a list of the most awesome features down to the minor ones so you know for yourself whats most useful and what is not so hot or could even go. Thats something I would do for starters because it would give you an overview of where you are and where you might be heading to. *…
to be honest I never gave it a try because it looked always to big to play around with. Even more filled with buttons as PolyBoost back in its days when it was not merged into max. But I noticed your big efforts from back when you started it so I guess I should give it a try ;) I will have a look at the videos to get an…