I know it goes against what many people believe, but I think they should just stop wasting money trying to protect games from piracy. Here's some of my reasoning: 1. Pirating has been going on how long now? At least 25 years that I know of. Way back in the days of Leisure Suit Larry, where you had to answer random…
hmm...I thought this was about my 'great' idea of streaming singleplpayer games to the customer instead of shipping discs (just like MMOGs)...these costs would not be covered by one time payment...activation servers obviously are covered (and the current Ubisoft system is nothing else...it only checks periodically instead…
Let us assume for a moment, that this 'DRM' indeed stops piracy...do you really think the people who would have pirated it will buy it instead? They don't care for AC2...they don't want this game, they want a game...they won't buy AC2 but pirate some other game. You don't gain customers by these measures, you lose them.…
Actually, it hasn't :P They have just put up a ripped DVD without crack... in russian... But for anyone who want's to play the installer in russian, go bananas! ^^ "I strongly suspect that these new DRMs aren't really to fight Piracy, but to kill the market for used games..." Used games market on PC? Not really, there is…
I can't play HL2, any of its episodic content, or TF2, because I lost my old Steam login information and it wouldn't let me recover it by email, only by answering my secret questions (which I also forgot). It eventually, somehow, let me re-register a new account with the same email I used previously. Now I can play L4D2,…
How about releasing your own pirated copy...I know that sounds crazy, but this way you can control what kind of copy is floating around the net...include some severe limitations, but make it playable...later the full copy will also be available online, cracked by the usual suspect, but by then the limited copy will have…