Hello, My name is John, I'm a one-man game dev studio from Iloilo City, Philippines. I'm currently developing iOS games with Unity and Blender. I'm here to ask for help improving my texturing skills, specifically with hand painted textures. Looking forward to get involved on the forums...
Hello, My name is John, I'm a one-man game dev studio from Iloilo City, Philippines. I'm currently developing iOS games using Unity and Blender. I'm here to ask for advice to improve my texturing skills, specifically for hand painted textures. Looking forward to get involved on the forums...
Hello! My name is Adolfo and I represent a new small game studio currently working on a game for iOS. I would like to post a job offer on the Request boards and need my account approved for it. While im here, take a look at what we have so far :) http://hailstudios.com/unnamed101.php cheers !
Hello from Membraine Studios. We're a small indie game developer based in Sydney, Australia. Our current project (we're too small to have more than one) is Exodus Wars: Fractured Empire, a sci-fi turn-based strategy wargame for Windows, OSX and Linux. Previous projects are two iOS titles: Orbital Defence and Rushd.
Hey Everyone, We are Chillsters, a new independent Developer in the UK working on classic, difficult, arcade style games for mobile. So far we have two mobile games on Windows, iOS and Android devices. We will be using polycount as a place to share our art developments and get valuable feedback and advice on our future…
Hello, My name is Jack and the Creative Director for Digital Possum. It's a game studio that was founded in 2013. We did some small iOS, Android and Amazon games but looking to make a bigger game this time around. Feel free to check them out. They're listed under the portfolio's company name, Innoge Labs:…
Hi there, my name is Thomas 'Ardor' from TandT-games.de I'm a full time coder and game developer. We already released some games for iOS e.g. Deep Space Race At moment we thinking about what our next game will be like .. what we can do ourselfes and where we could need assistance. So i looking for a good time on polycout…
Hello. I am an Objective C / C / C++ / Swift developer. I worked 4 years in the video game industry early in my career and intend to make a comeback, this time with my own games and company ! I am mostly interested in making games for iOS and Mac with SceneKit and UE4 for publishing on the AppStore. But I don't exclude…
Hi, I am new to the forum. I've been working in video and compositing before, last year I graduated from a 2 years study in CG,right now I have like 4 month of professional experience which is not much, but from this month I have to start on ios games, and I have no idea of low poly modelling. That's how I arrived here. I…
hello everyone. My name is Enrique Pina. I am a co-founder of Orb Interactive. We are currently working with another startup called Aegis Interactive to develop a very exciting IP for ios. I have 15 years of experience as a video game artist and want to continue to grow. I've decided to be more active on the boards than I…