Hello, I am a student studying modeling. While modeling, I am wondering what to do with the topology of this part. How should I organize the surface to make it quadpoly so that it does not become bumpy?
I am serious but you know i wanted to avoid this 3 edges goin for all the lower surface, coz this all is bend in letter C, when i got 3 edges goin threw all the surface it gives me an hard edge everywhere. ok never mind just separated the outer element from the lower surface.
well you could calculate the limit surface of the catmull-clark subd realtively easy, either recursively, inputing the amount of iterations you will do, or non recursively to get a theorethical limit surface.
I first thought of somekind of projection; then shrinkwrapping.. and then.. "to sphere". It didn't looked like somekind of "special fragmentation of a surface".. like for example this.. arc like plaster of rectangle stones.. ..or: i just saw it :wink: