That's looking a heck of a lot better! One major thing I want to point out though is that the thumb doesn't bend that way. Again, look at your own hand and flex your thumb to see its axis of motion.
Good tips BrodyB. The thumb also starts too far forward, and it looks a bit small. Also the hand isn't flat, the thumb is at an angle to the rest of the fingers/the palm. I'd recommend modeling at least a bit of the forearm as well. Keep it up!
Been really wanting to practice more on my modeling skills since that is my weakest area and the most important. I am using Maya as the modeling software. And an anatomy book [ame=http://www.amazon.com/Anatomy-Artist-Sarah-Simblet/dp/078948045X/ref=pd_bbs_sr_1?ie=UTF8&s=books&qid=1210909542&sr=8-1]Anatomy For The…
To expand on what Mojokey mentioned... - Check out some skeletal ref - Note where the joints line up and their relationship to each other. - Notice that the middle finger joints stick other farther then the others, and that the pinky and ring fingers are set farther back into the hand. - Notice as you spread the fingers…