Personally Id like to see any and all pre-rendered cinematics interupting my game experience dead and buried. If you must use cinematics as a story telling device, use the engine. However, a kickass ( and it has to be kickass ) one off intro or promotional pre-rendered piece such as Blizzard stuff or the Onimusha 3 trailer…
I bought onimusha 3 because of the trailer alone. So yes. And to this day my favorite part of the Final Fantasy games is getting to watch the next awesome cinematic.
I agree with most of the things said above, like !making them skipable!, the use of into's to set the scene (and the fact that with better ingame gfx it's possible to get the same effect with ingame scripted sequences), their use as promo material etc. Another thing though is the use of CG as reward; done badly in Diablo…
Single Player - Yes. Multiplayer DM - No. I find it amusing that so many TV advertisements use 90% of their time showing these amazing cinematics, then at the last minute cut to the actual game
i dunno about helping ssales, but i think they can be very helpful in terms of story telling. compare jedi knight 2 or jedi academy, to delta force: land warrior, and the two JK games have better story lines, cos the cinematics convey the characters better and move the plot along. then look at DFLW and there's no…
That's a logical argument if you don't take into account word of mouth. If cinematics can enhance the gameplay experience then reviews will be better, and more people will tell their friends what a cool game it is, thereby increasing sales. So I guess a better question would have been, "Do cinematics enhance your enjoyment…
Now THAT is something that bugs the crap outta me. If you put cinematics in a game, for the love of god, make them skippable! I hate having to wait through cut scenes in games. Especially when you've seen them 10 times over....
Personally, I like to take a break from the action once in a while to watch a well done prerendered cinematic. In Dungeons and Dragons: Heroes, short cinematics were used at the end of boss fights to show the death of the boss at a better camera angle and with better effects and animation than could have been done in game.…
I can't count all the times I've heard someone say "wow this new game looks so awesome!" after watching a pre-rendered cinematic. Personally, it only hurts my opinion of the company doing it, and therefore the game. It brings up the question: "Why don't they use these resources on <i>making games?</i>"
And to this day my favorite part of the Final Fantasy games is getting to watch the next awesome cinematic. Might just be the lack of anything else to do. I mean, if you were looking forward to the next boss battle or something people would give you weird looks and call you nuts. A propos, is Onimusha 3 any good? I've seen…