I'm new to this forum. I'm trying to be a character artist. I've started my journey very long ago but sometimes didn't find right path. So now a days finding some. Here is the result. Feel free to give your feedbacks on it.
This is my first big project. Still making improvements to it. Its taken me almost 2 weeks so far. I just joined this site, so I'm still finding my way around! It there a market to sell the rights to your models?
After seeing the Fatf**k (SlipgateCentral) come out last year, I decided to try to make one of my own. Picked it back up last week. Satisfied with the HP jetpack. Moving through the process of LP,baking and painting on it right now. Once that's done, I'll get back to the figure.
good job feels very nice! i made so me progress on my asset, while doing just the bust my wife asked if i could add some cloth... so i might as well just do the whole thing...will need to figure out a way to get the triangular shapes into that cloth, that is one part i didn't lkke about the artdirection of the game, the…
well that's why i made VR fog, for those who never experienced that, but then how would they know if it looks wrong or right anyway :) I love VR personally, but each to his own. some VR makes yuo feel a bit sick, but I try to go for VR comfort look I think your gun needs better bevels, just hard edged would be tough when…
so for one i do think you did a good transition of the concept into the overwatch universe in terms of proportions, i do love the concept a lot but its a bit too toony for what overwatchs style is. maybe the eyes are a bit too big still and could feel a bit more humanoid. i will try to stick to your work and not compare it…