Hey PC! This is my little 3D Blog / Progress thread on my current portfolio project I wanted to share with all of you. small pre-cursor: (Skip if you don't care about back stories / starting ideas for a project) I've been on a quest as of late to increase and refine my modelling skills, after a couple years ago of being…
Started detailing the space fabric for the arm on the Utility Space Vehicle that is collecting the payload from the delivery vehicle hatch. I nick named it the 'Froge'.. cause from a head on view, it definitely looks like a frog lol. It's looking fairly accurate to reference but the details / contours need to be increased…
3 min light setup with Arnold in 3ds max. Plus more modelling additions. P.s - This environment has unfortunately been put on hold due to other commitments.. I plan to get back to it when I can.
Was prepping lowp's for the main Delivery Ship, when I realized I wanted something a little extra for the hoses / pipes in the cut out areas, adn break up the bigger shapes Started concepting : Settled so far on this. Liking the coily tops. Sort of like a service panel on the outside hoses as well.
Finishing up designs on the fuel hoses - At least that's what I think they are lol - refining and trying to make sure there is interesting shape language but functional.