Bought the script but I am having bad results, Maya 2017 update 4 // Error: file: C:/Users/Andrew/Documents/maya/2017/scripts/AMT Mesh Blend/MeshBlend.mel line 926: Invalid selection : polyUnite needs at least 2 polygonal objects. //
Hi, I have install problem: I copy the "AMT MESH BLEND" folder inside my script directory: and when I use this command: source "AMT Mesh Blend/MeshBlend.mel" in maya, it shows up an error like this: is there anything wrong? or I missed something? or any mistake? Please tell me, thanks~
Ok that's really weird, do you have a few minutes to record a quick gif please ? I made a quick test : created a cube, added support loops, then started blending it. No error on my side, so i'd like to see when the process fails on yours. I'd recommend this tool for anyone wanting to make Gifs btw, it's absolutely stellar…
I'll definitely look into that :) keep in mind that this process is pretty much like a boolean (tho i don't use boolean), not that it f*cks up your topo (it doesn't, really) but that your history is gonna be doomed, because we just combined two pieces of geometry. There's a lot of things that i would like to add to this,…
Great to see that you are adding stuff quickly... B) As for the scale it would be for the blend since as an example some of your pieces when used end up bigger than the face selected but in some case if you want to have a small blend on a larger face that could be nice...and to enforce a relative scale on some details like…