So here we go, after a week of school and stuff I found some time to chip away at this sculpt. I am considering moving on to a female version pretty soon. But I want to get it as close to perfect as possible though, so if any of you people find something wrong with it. Point it out and I will work on it! Thanks in advance.
@"Nuclear Angel" the progress from your first sculpts is amazing, obviously! On the latest bust I'd say it's looking pretty good, I'd go with more visible bone landmarks for the face, and rotate the ears outwards as they are too stuck to the skull now. Also bottom lip crease should dissipate on the sides and nostrils could…
This weekend I did a Caucasian male bust, but this time i sat with fibermesh for an hour to get some hair in. As I feel that will help me if I play around a bit more with hair on my characters. I also played around with rendering as I want to improve my presentation skill, but also make my sculpt more readable. Feedback…
I got more work on my anatomy sculpt done, and I have started retopo it so I can get a proper basemesh. I am not happy with the knee caps and the thighs, but I need to move on and get my basemesh done so I can start my next character. But I would love any critique, so if you guys see anything, just critique like crazy.
yea, I know what you mean about the difficulty! I'd recommend getting very good reference first and trying to make that likeness. This will teach you all the subtle things you need to nail down in order for a sculpt to look realistic. In the latest sculpt the eyes look a little small, and the neck anatomy looks incorrect,…
LATEST: Hi there polycount! I would like feedback on pretty much anything, proportions, anatomy and even the presentation. If anyone have anything that they do want to show is wrong, go ahead and make a paint-over! ^^ Otherwise, if you guys are writing the feedback, I would love if you used the Latin names for the muscles…
@nastobi123 Thank you so much for your feedback, I have been blind to the proportions, and the way you did to check the height was superb! I appreciate your time ^^ I started of by "fixing" the proportions (I do not know if they are good enough yet), but I am feeling more confident in my sculpt now at least, so I took up…
@blackdragonstory, you ask a good question, but I am not the one who have the answer for that. You have to feel for your self for when the best time to start sitting in zbrush is. It is good to sit in zbrush, in my opinion if you got a good grasp on anatomy already. But if you are not so familiar with anatomy, then it will…
@AgelosAp Hey man thanks for the kind words! =D I am thinking she is around the 26-30 year range, so more mature than a young adult. I will for the next one try to pronounce the bony landmarks a bit more! Are there any special ones you are thinking about or is it in general that I need to pronounce all the bones a tad…
hey man keep up the good work =D can def see you improving might be a little late but on your realistic body, the biggest thing that stuck out to me was the hands seem a bit too small, the top of the head seems to be too elongated, and that the leg seems to be a bit bumpy so possibly go down a few sub-ds and smooth it out…