My latest 3D endeavor. Design inspiration and surfaces reference comes from f-35 lightning helmet as well as some older soviet helmets. It was modeled entirely in Zbrush R6. Rendering and material set up in KeyShot 5, textures come from dDo2.
finished the helmet and imported it into #ue4 #gameart #3dart #gamedev with glass from #SubstanceDesigner pic.twitter.com/USo46sxY3z — sprunghunt (@sprunghunt) November 7, 2015