:thumbup: I agree with pretty much everything you said Gav, and to add a personal thought... When you spoke about a contest for a loose fictional world the first thing that popped into my head is how organically the theme of substrata developed into something that a wide variety of people contributed to and really made…
i was interested at first when it was announced long long ago, but then it was delayed for so long after that and then it suddenly started giving too little time to schedule. hard to participate in "surprise" contests...
i entered but didn't finish. i think the deadline was fine and i liked that you did the extension very early. i would be realy glad if a contest deadline were never to be moved again cause i feel this is unfair to everyone who cares for the contest and takes time off to finish in time. also i am absolutely for making the…
Now that the submission deadline for Petrol/Blood has passed, we want to ask the community at large for feedback on the contest. We're very curious to know your thoughts on a variety of subjects such as: * If you entered but didn't finish, what was the primary reason? * If you were interested but didn't enter, what was the…
Petrol&Blood How did you feel about the deadline? It was allright i guess. Probably would not have finished if work had been too demanding, but started on the contest a bit later anyway. How did you feel about the scope of the contest? The Scope was quite big for a single person, gave a bit of a restriction what could be…
My thoughts on UTMC: How did you feel about the deadline? I felt the deadline was good for creating a couple decent renders How did you feel about the scope of the contest? Scope was great. Sometimes 3D contests can have a huge scope requiring a lot of different kinds of work, all of which take vastly more time than 2D…
I agree with ZacD (and a few others now that I'm reading through this thread). I think a solo-only contest would be more appealing for newbies such as myself who don't really know many people on Polycount.
If you were interested but didn't enter, what was the reason? Too many projects I need to finish to get my portfolio online. Starting a new one would not be sensible. If a contest happens when I don't have anything to work on, I'd enter.
If you were interested but didn't enter, what was the reason? Scope of the contest didn't seem feasible for me considering what I wanted to create and working full-time, family, etc. This was billed as a new-gen quality contest which excited me a lot, but also seemed really crazy when you consider how long that stuff takes…
* If you entered but didn't finish, what was the primary reason? I encountered a bunch of technical issues mostly unrelated to the contest's required software, but the requirement to use Quixel suite screwed me over last minute, and I wasn't able to work around. The deadline for me felt like it could have been longer, but…