Thanks. :) What advice would anyone have about mip gen settings in Unreal 4? Reason being I changed all the settings from the default to "noMipmaps". Now while somethings are looking nice and sharp, other things (trashcan, floor, metal on the TV, etc) are looking way too noisy, like a random extreme Photoshop noise filter…
Hello Polycount! My next personal work will be based on Balamb Garden from Final Fantasy VIII. I have an emotional attachment to this game, its scenery and music so I'm going to try and have fun with this one. While most any environment from this game could be a greta piece, I feel that Balamb Garden sort of defines FFVIII…
Not an update but a discussion point on sharing my workflow. The modular pieces have been one of the biggest learning points for me here. The first pics show how I separated some things. I had a tech thread going to ask for help on circular modules. I got some thoughts without a overall concrete rule as to what to do, so I…