his afternoon real time asset project for my students sculpted in zbrush , substance painter for textures , rendered in marmoset Toolbag 3 https://www.artstation.com/artwork/KKdLx
Crosspost from main WAYWO. Final project for 2017, practicing Substance Painter, rendered in Marmoset Toolbag 3 High res images here: https://www.artstation.com/artwork/33elJ Sketchfab: https://skfb.ly/6vAAD Happy New Year Everyone!!!
this is awesome! just wanted to try out the new subsection and share what i am doing on marmoset for a while (been lazy with it xD) anyway i am almost finished with him but still some texture work that needs to be done. The character is based on a concept by the awesome Dennis chan…
https://www.youtube.com/watch?v=OoNb_96yRpY & see through test for those wondering: https://youtu.be/1-BIGsA5R4o So i know this might not be amazing cause its probably old tech but I've never done it so i tried. Made without the refraction in an attempt to lower memory usage and to add additional "light reflections", that…
Hi Earthquake: Thanks for the response. That is I was thinking for...Actually render scenes via gpu with any texture more big than 4k, need much vram...Is true. I have purchased this gtx 950 aprox 2 months ago. and is sad, but I need a new, more powerfull gpu, but, Was the max I could get for my low budget. For this…