Going to have to downgrade because of this problem, I get it on nearly everything I do, changing resolution is the most time I see this. Color picking also doesn't work from 3Do, seems as those this new version is causing more problems. Quixel, you out there? Will there be a patch for this photoshop history problem?
Is anyone having problems with exporting the textures? I've just been saving them like I regularly would in photoshop as PNGs with no compression. When I put them into Toolbag2 they don't seem as detailed as they do in 3DO. Is there a specific way to export the textures using DDO? Or is it just that the renderers handle…
I'm getting a tonne of errors when trying to edit masks since the update. Lots of things about functions not being available in Photoshop version, although everything worked perfectly beforehand. There's also errors about layers not being accesible. I can grab some screenshots if needed later. It's not always…
im also getting this error since the update: happens when i try to make a new project, have tried with different meshes and maps nothing changed. Also ndo doesn't start, i click on its button and the suite crashes. have uninstalled, cleaned and installed again but it still crashes. photoshop cs6, 64bit, windows 7. just in…
Hi, I have a license to the previous versions of both dDo & nDo & have recently downloaded the new beta. Is/are Megascans included in the beta? Will it have it's own beta?a Is it included in the free upgrade &/or is a it a subscription service? The reason I ask is the the M icon doesn't light up like the N & the D & the 3…
Thanks for the awesome update. I have run into a bug I want to report: When converting normals to hard edge height maps with nDo2 in CS6 I get the error: And I have two feature requests. 1. Can you add the ability to create color masks from nDo2 files? Something as simple as, it takes all of your nDo2 Layers (Photoshop…
Can we paint our own masks, as an alternative to Dynamask and other than using material color id's? I'd really love to mask out a few selected areas only by hand, in cases when Dynamask is not the best way to go. Worried I'd mess up the Photoshop layer structure that dDo uses if I dig in there with my own masks, without…
I installed it over 1.0 in the default location as a patch. Also Photoshop cc 64 is installed in the default location. To me if I reduce the gloss setting it seems proper then. Noob Question : Does changing settings in 3DO actually causes changes in the maps or is it simply a viewer?? I will try a reinstall when I get to a…
Hey, I've been slogging away at the ddo beta all day, and I gotta say I LOVE IT :) I do have a couple of questions that i'd really like some help with tho. they may be simple but after 15 hours of looking at the screen i may be a bit braindead. 1. let's say, for example, I have just textured up a badass machine gun in ddo,…
Hey everyone, I made this yesterday to play around with the quixel suite. It's just a cylinder with the outer ring extruded. Everything else was normal mapped using ndo and textured using ddo. I did do some post work adding the green color to "Tutrtles" in photoshop. Also, I saw some people were having issues after…