this is really cool script!! I used this script and I got upside down of the dradient, is it bug ? or did I miss something? and this is another question for the gradient looking in 3ds max viewport the texture has very smooth gradient but when I assigned it into object there is many cuts each level of the color How can I…
Projection Mapping might be the issue. Try disabling Projection Mapping for the selected objects in the Render To Texture window. Also, I updated the script to make sure Projection Mapping is off before rendering out the Gradient Map. You can download the script again, drag and drop it into the viewport to update. Make…
UPDATE 2: * Now if you render with a selection you'll get a single gradient for the selection instead of one per object. UPDATE 1: * Saves your options when you open and close the dialog. * Spinner for padding and selecting UV channel * Optional Output path * Shows progress bar while rendering * Due to a max bug, I added a…
I just apply a gradient() to a diffuse channel, and set it to Object Space, instead of explicit UV or world space. Then I use render to texture to get the map. The script isn't complicated at all, but takes 15-20 steps down to one.