I have been learning Python over the past few months and now am looking to focus my learning and experimenting more towards video games and making tools for games but have no idea where to start. So I was wondering what you guys and gals out there who do use Python for games use it for.
You are better off asking on GameDev.net as it's mostly artists here. With Python and Pet in the same sentence, they are probably on the wrong page. Lots of Python guys over there.
https://matiascodesal.com/blog/how-to-convert-maya-python-2-code-to-python-3/ there's a bit more detail on that link If you follow the instructions in the post above as written you'll be running the default windows python interpreter (whatever version that is) which won't have the 2to3 library installed. Instead you need…
Maya is 2.4, 2.5, etc. (depends on what version of Maya you're using) Blender is Python 3, There are some "breaking" differences between Pything 2.x and Python 3, so be sure just to learn the one your apps require, though you'll eventually be using Python 3 in the future. :)
updates shouldnt break anything providing they dont start randomly changing the python API. Thats why people are holding out until the python API is set in stone.