Hello everyone! I'm a big fan of Bloodborne and was inspired to create my own version of some weapon. Burial Blade - this trick weapon transforms between a curved greatsword and a large scythe. Cheers!
Hello everyone, I tried to make some hand Painted weapons this week, it's the first time i try this and it's pretty cool to do. Critics are welcome All weapon's concept are from Tamara Bakhlycheva alias FirstKeeper.
I'm wondering if you delete polygons that wont be seen ingame, especially on weapons. I know it used to be done. But on cs:go weapons its not done. Is it because its not really having an impact on performance?. Or for rendering or save time?
Hey guys. This is a model for cgchats latest comp, which is "sexy babe with large weapon". Thought I'd post an get some crits..before I texture her. I'll post her weapon soon...
First Work in Progress shot of the weapon I am doing for Fiddlesticks! Will have a base upload tomorrow for the character itself! Just wanted to begin with the weapon concept!
Weapon redesign for the Dissoltion game. You can find all the guns in the topic: https://polycount.com/discussion/209180/dissolution-weapon-redesign/p1?new=1
Thanks, yeah, I"ll be changing it a bit for the final version. Just s small side-weapon that I've started on. Early, rough concept for Bloodseeker weapon.