hmm... i see a few problems with the chest uv's... the face needs to be smoothed out a bit in the normal map ( looks like it's made of rocks) and a brown bump map??
The Baron's Hangar- This is my University FYP based on a 3d concept by Daniel Brown. The main focus for the environment is the Fighter Jet. Realtime in Unreal Engine 4. Check out the video and more for screenshots: My Artstation
I've grown tired of Roadkill; I'm looking for more sporty, current software for unwrapping my lowpolys. A few folk have talked one thing up or the other so I wondered what folk here are using these days?
Finished the 3rd scene. :) There was going to be more content but I cut them. I thought this scene was getting too crowded. Edit: Removed the black shadows.
They are nice, but why is the nova the only gun with that brown-ish paint in the barrel? you should try to put it on the rest of the guns, even if it's only on their "main barrel".