How can I replicate this texture featuring holes in walls that expose the bricks behind the stone? Should I create it on a trim sheet, utilise decals, or actually model the broken sections? As I have not attempted this before, any helpful references or tutorials would be greatly appreciated. Thanks
So I don't think this is the best time to be learning Softimage... Autodesk is killing it and is going to stop support soon. With that said Digital Tutors has a bunch of tutorials for Softimage that might be worth looking into. If you want a replacement program to look into Modo and Blender both have texturing features…
Digital Tutors and Gnoman are great places for awesome tutorials. Also check out youtube. Find so many pictures of skeletal formation and musculature that is fills your computer. To check out workflows, creep around Artist threads. Some of them share protips and tricks. As for advise...quit wasting time and start now.
Thanks for the edharris.com website and xsibase.com. I have gotten some of the digital tutors lessons as like a demo that they were giving out to just learn the basics. I liked them and they went into to detail but I don't feel like paying them money every month for it. And edharris.com and xsibase.com had the most…
Hi all. I'm quite new to 3D, I stumbled into 3D in about September 2012 after finding a University of Reddit course on Game Art. So far I've bloody loved it and, without going into too much detail right off the bat, I'd like to try pursue it as a career. so I'm looking to progress and crits are greatly appreciated! To give…
Hey guys, I've been looking for some animation training recently and have come up short with my searches and wondered if you guys know of any and/or can recommend some. I'm currently self-learning animation and primarily doing it through a heap of books for the fundamentals (Animators Survival Kit, some of the Walt…
I just checked out ZBrush's subtool master but I can't seem to figure out how to export the whole mesh as a single obj. Surely it isn't that hard, right? But I can only seem to export everything as a separate obj. Worse, the only tutorial I can find is on digital-tutors and they want me to pay for that simple export…
For a self paced course structure tailored too your needs, I'd recommend searching a number of sources that are in the main paid but nonetheless typically deliver quality pro authored instruction material i.e. Digital Tutors, Gumroad, Udemy, 3dmotive or Gnomon Workshop. EDIT:…
Forget college. Focus on online training and tutorials. You will probably lesrn more and at a faster rate, without worrying about more debt. Digital tutors and eat 3D would make for a good start. The celery land online school seems really good too for a reasonable price if you want class structure.