I always love hearing the 'climate change is nothing, its a cycle really, nothing to worry about' speech. Sure, climate swings. Thats no reason to not be worried about factories/plants releasing shitload of stuff in the air (something that most likely never happened in the last 4000 years hehe) Lobbies freak me out…
Generally, on studies done about kids reading there were two common factors in their childhoods: The parents read, and the parents read stories to the kids. I think one of the missing elements in this thread is that you are "let's playing" the games with your kids, and giving them the ability to try out a game rather than…
Project/Client High-lights: Dead Alliance - AA Client: Psyops / Illfonic PS4/PC-Steam Publisher: Maximum Games - Mid-to-Complex Scale Art & Tech Solutions - All Zombie Characters : Modeling, Texturing, Rigging, Technical Setup - Hi End Sculpts, 4k Rez Textures, Process for Game LODs - Highly Stylized Characters with…
Hi guys! Wanted to share with you my 3D portrait of Margot Robbie as Harley Quinn.I wanted to practice my likeness so I went all the way to do a sculpt, texture it in zbrush and photoshop, setup a scene and render with Vray. Let me know what you think.Did I achieve a good likeness? Shouout to my friend Nemanja aka…
Yeah, you won't get animation in Modo SE. Or particles. It's essentially the modelling/sculpting parts of Modo 701, but with limited export options (I think it's a 7.5k triangle FBX export limit). You also have no access to scripts or plugins like you'd get in full Modo. Honestly, it's pretty hobbled compared to the real…
Yeah agreed, I've been trying to get the bounce to hit the ceiling but when I up the values it floods too much of the rest of the scene so I may just do some manual light placement. The value of the lighting on the ceiling in the hallway is what I'd like to achieve in the lobby area. I guess the hallway lights like that…
Hey all, here's my personal project based on Robby Johnson's AMAZING concept- you can see it here https://www.artstation.com/artwork/Oxeky Mine is still a WIP- lots of things are left to improve - matching the concept in terms lighting and refining the models and compo, still not sure how to approach the night lighting…