Here is a set of baked maps applied to the mesh as an in-workshop material, still looks 'flat' as it's only the base for what will be the proper texture, basic flat colouration is on just as an example.
Just get on the Dota 2 workshop, check out the submissions you like and add the artists you liked on Steam. From there you could move on to email/skype
You should check out this. You guys use almost the same ref. http://www.zbrushworkshops.com/zbw-masters-detail/?slug=Game-Character-Workshop:-Sculpting-Napoleon
figured I should probably just make a wip thread. this is a character I started making for a workshop being taught by Ackeem Durrant. Still tweaking a lot. also need to add in the belts and what not, then the hair.
just saw this on eat3d. funny enough that i just attended a workshop going over this, though this vid seems like it would have a bit more of info. FROM EAT3d http://eat3d.com/free/zbrush_sss
In the shadows there is one agency so secret, nobody knows if they even exist. Tools and weapons they use are all Blacklisted. Link to my workshop => http://steamcommunity.com/sharedfiles/filedetails/?id=753215764
I will be doing a lecture/workshop for the AI of Inland Empire, CA If anyone wants to join, it's free :) https://www.facebook.com/events/827197567356636/ Feel invited. Hope to see some of you there!
Here's the current WIP for my entry - feedback is much appreciated.hope u all like my skin design steam workshop link : http://steamcommunity.com/sharedfiles/filedetails/?id=678908625 in game-