In this demonstration Tony Reynolds starts off by creating a sub-surface scatter material in ZBrush and then renders out a portrait with BRP into render layer passes. From there he takes the layers into Photoshop to composite them into a final image.
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go eat3d!
mind u its dirt cheap but still...am i missing something ? :S
You should see the video, just checked. Its still there. Above the add to cart bit. Maybe you need to install a web player of some description. Works in Chrome for me though.
haha. yea guess i shouldve put that in the title.. all in caps too. :P