Hey everyone, I'm pretty new to these forums but I follow the P&P section religiously. I've been running through digital tutors tutorials for awhile now. Mostly for maya. Haven't gotten around to Zbrush yet. But seeing as I start a class for game modeling in about a month I was wondering if you guys maybe had some…
I would start a new project and follow a correct pipeline. I have been suggesting this to various people here on Polycount so this is a copy and paste, however as DOXTURTLE has also provided: I would suggest following this tutorial made by Polycount's very own Millenia. It is an older video so the texturing pipeline is pre…
I will post some links I found on google, but I caution you in becoming over relient on tutorials. Its good to steal techniques, they work, and get things done, but dont be afraid to try and figure this out yourself by looking at reference. Some problems don't have tutorials and having a personal process to find answers is…
I dont use Maya because I'm in love with 3d Max ( :D ) but here are some links that could be helpful: http://cg.tutsplus.com/category/tutorials/autodesk-maya/ http://cg.tutsplus.com/tutorials/autodesk-maya/quick-tip-how-to-enhance-render-quality-in-maya/…
very impressive , the quality of his work is unmatchable specially this was back in the day , am going through forums and written tutorials thanks for sharing!
I dont like it. Theres an inherent cynicism that comes with a project made entirely of asset packs and tutorials that cheapens the art of game development. Stock assets are however an incredible tool when used as such, they can give you a starting off point or fill in a gap in your skillset when needed, but it should be…
Hi neat works here congrats, Just quickly curious the "tape" mesh, was that by hand/eye "made" or did you do some sort of sim (simulation) on it? I ask cause its very tight & looks neat & was curious if you found a quick solution. Tons of how to's about these types of practices, on surface materials, though i found many to…
Rendering or lighting seems to be slowing things down for me a quick glance and topic search term in artistation brings up a tone of good references to lighting clarity and possible solutions with a search term of lighting guide/tutorial , tip/tricks. For everyone, i know i had to learn these things also, sometimes its…
Since my last post I have been extremely busy researching how to create a rig (as this is actually the first rig that I have created in Maya), actually making the rig and creating the textures for the model. I started by reading Animation Methods: Rigging Made Easy by David Rodriguez and Rig It Right! by Tina OHailey,…
I can also recommend Mike Hermes on Youtube. He has a great catalog of beginner tutorials and is very much active with his fanbase. Another name I will drop is a youtuber who goes by the name "Game Dev Academy" (Previously "Digital Tutor Online"). His personality and sense of humor make the learning process a lot of fun.…