Diving straight into another Blender/BPainter project creating what I imagine the Doomslayer would look like in the style something like World of Warcraft including giant shoulderpads!
you really need to work on the way you present yourself. what is a work in progress shot of the texturing progress including this supposed to tell? besides bad UVs or not great baking?
Most likely it is too late for you but maybe this will help someone else as I was struggling with the similar problem. This happens because sometimes 3dsmax can't recognize which is the mirror bone so it picks the same one or a wrong one. In mirror mode you can see blue, green and red bones and red ones are those who…