Dabu, its looking really sweet. Im really digging the moss, lily pads and the atmosphere effect. You have such great detail, you have done a great work here, but the head (roof) of the shroom is looking pretty plain. Maybe some hanging vines with flowers from the rafter like area. But my major issue is on the top. The…
s = r * theta s = length of segment r = radius of circle theta = angle in radians (2*pi radians = 360 degrees) ex. 512 diameter circle = 256 radius 45/360 = x/2pi therefore x = pi/4 radians or 0.785.... s = 256 * pi/4 = 64*pi = 201.0619298 length of segment
There's so much amazing inspiring work here! Ive been lurking too long. Heres something Ive been working on its a 19th century sailing ship in UDK. A lot of work has gone into it so far and theres still a lot to do. UDK is powerful and versatile stuff...I love it! Danny
S instead of Z :l , well I belong to Glasgow will that suffice? (Mind your language reference) :D so "S" overall, State side "Z" will that do? Either way the "S, Z" its another conflict between UK vs US. I better stay out of it :) Also word messes around with spelling of "modelling" << its correct "modeling" << is wrong :/
What scares me more than the swastika, is the notion that someones should sensor him or herself for fear of offending someone, especially when that´s far from the intention. Not sure why one should have to warn about displaying a symbol in a context that doesn´t aim to glorify it. For me it´s a strong piece of art in it´s…
Hello all! Latest Update: For this AWP (and possibly a DEagle after) I went with a sattelite-esque, paneled theme. I also want to integrate some of the neon, bright colours from sci-fi art of the 70's and 80's. (reference) Don't mind the crazy colours on everything besides the body, that was just me blocking sections out.…
@slipsius I have, I'm probably wrong about this, but when I'm finished with the blockout I: Select > All By Type > NURBS Curves and then go through my timeline and hit S on every key frame, then when I scrub the timeline, I'll click on specific controllers and delete keys I don't want/need as I go. I've added a contact…
Gave it a try out of curiosity. Here's the multi-sample method in a stripped-down surface shader. I had to change the handedness from the code above to match Unity (changing the sign of the operation when sampling the e and w values from + to - and vice versa).Shader "Debug/Normal Map From Height" { Properties { _Color…
Just got an email from blizzard, I didn't make the prize pool for the contest, but I got a lengthy chunk of feedback from their lead prop artist Eric Browning. pretty cool. he also did a paintover for me! "Hi Elliot. My name is Eric Browning, Im the lead artist on the prop team. I wanted to give you some feedback on your…
Nice generalizations bro. The thing is that after a century of innovation in art, the amount of area you have for exploring in small sub-genres shrinks and it becomes a remix game instead of an innovation game. The same quantum leaps that were possible for prediction in the 70's and 80's are harder to come by. Just as…