Yea, moving the files by hand has always worked. Using SonicStage allows it to have a lot of additional info for an album though. Things like an image icon, etc etc.
@Rib Looks like you created a package NOT in the UDK file path. (c:\UDK\[build]\UTGame\Content\etc, etc As long as your packages reside there, you should be fine:)
Yup ! Both of these would make an excellent challenge! Plenty of different techniques used,large amount of atmosphere going on,lots of different approaches possible,good lighting neede etc etc
Have you checked all the usual stuff - reset xforms etc. etc. ? Looks like maybe something is inside out there which might account for the wierd negative height and so on?
You`re just beginning... a year in is no time at all. For a lot of `workers`, the industry is unrewarding, unfulfilling, lame etc etc. It`s a lucky few that have their potential tapped and fully exploited.
No shit. Why do you think people start businesses? That's how everything works. You keep the cash and power moving up. A religion is a business. A country is a business. etc.. etc...
You are going to want to disable ALL TABLET PC features of vista. Every one of them. Handwriting, click markers etc etc. they "slow down" photoshop by not actually clicking. =P
I assume the meshes you had to lod have not been constructed with LODs in mind? Which is a pretty common issue. Auto unwrapped and relaxed UVs, less than optimal geometry, floating geometry not baked down etc. There are lots of things that can make the job of creating lods a nightmare or a breeze
That little black box with the 714px...etc. I don't want to see these, but for the life of me I can't figure out how to disable them. Huge thanks if you've already got the solving sauce.