I don't really play to many MMOs but I would be all over World of Penis Tanks. Of course, after seeing that Black Desert Online character customization video I must demand the ability to edit the verts that make up my tank's pubic hair. Also tattoos. Honestly, considering there are popular games out like Goat Simulator and…
Awesome work so far! The only thing I might change up is the amount of snow that is on the tanks in the winter variant. It covers up a lot of the cool camouflage pattern you've created and I wish I could see more of it. I'd try to find a nicer balance between the little snow that is on the tanks in the default variants…
You guys are helping me so much here, thanks very much! I`m currently working on the lighting, because it was just not working and looking as I wanted it to. Taking into account what you guys said, the scene is already starting to look better... still a lot of work left, though :) . Meanwhile, here are some more textures…
Hi everyone, Here’s a 3D environment piece I recently completed: a country house modeled and textured for a cinematic setting. Software used: - Maya (modeling & rendering) - Substance Painter (texturing) The post includes a video turnaround and several still renders. You can view it here: ArtStation - Country House | 3D…
On the last tank drawing I'd say sometimes less it more, it's better not to draw the wind wisps if you have a flag which have have it's movement display that there is wind. It just makes the image harder to read. The floor is similar in that respect, the cracks and holes I think? they don't really add to the piece, if…
Not adding much to the thread sry, though wanted to mention this, in-case someone behind the scene actually did or does this. (pst, pm me. ;) ) Wouldn't that be the thing, in my naivety (or just not being very informed) i thought a coder C++ (+) person could "reverse engineer things (being illegal sure but for production…
Hi everyone! At the studio i work at we are making a portfolio piece and i was given the task of creating Xgen alembic hair for this cowboy character. The hair is more angular and really stylized and i was tasked with keeping this stylistic decision in alembic. I have some experience in XGen however never with stylized…
image quality was fine for what you were conveying - your point was very clear. You just connected a bunch of dots for me. In one of the tutorials I watched the size was mentioned but just didn't click at the time. I suppose it was wishful thinking that zbrush would just somehow read my mind and emphasize detail in the…