If youre looking for work that will challenge and inspire you, a job that will offer tremendous personal and professional growth, then Digital Arrow is the right place for you. We are always seeking experienced and talented individuals to expand our ranks. You will work with talented, passion driven, creative people, and…
Hi I need some advice from fellow character artists. One aspect I've not had enough practise with and that I'm struggling with is the mid-frequency/secondary forms. For the most part, I understand what they are. The issue I'm having is a breakup layer/pass. I'm not sure if other artists incorporate it as well...? I'm…
Differently colored areas shows different cascades intersecting the subject. The 2 boxes shows the sizes of the 2 cascades. All cascades are the same resolution, so this can be used to double/quadruple etc the view distance.Futher cascades will look more low res due to the spatial upscale while keeping the original…
Looking great so far, the light map isn't really an issue seeing how you're just blocking out the general feel of your environment. Here are 3 suggestions that would look good IMO 1.) I would suggest in the lobby area in front of the reception desk, try adding some physical dividers that mimic a line/queue of people you…
okay, so now I want you to think about this. From the perspective your showing me that nice one is only "nice" from the left side, looking at the front end... its doesn't make any difference. Now look at that brazier if were a player that is standing up. How much of a difference is there between the two really? almost…
I think one of the main limiting factors, and one these studios have had to combat is the sever competitive angle the gameplay often forces on their player base. League of legends is built from the ground up to be a bit more casual friendly than the others. Yeah it sorta sucks you're limited to several characters a month,…
About the Project A browser-based 3D social platform where communities hang out in shared virtual worlds using customizable avatars. Think of it as a cozy, low-poly metaverse rendered entirely in the browser with Three.js. What We Need We're looking for a 3D environment and character artist to create: Avatar Base Model &…
Current Progress: Finished! - Any feedback is welcomed. https://www.artstation.com/artwork/1bPze ------------------------------------------------------------------------------------------------------------------------------------------------------ Hi Polycount! I'm posting to share a 3D weapon I've been working on. I've…
4Tale in HAWKED!4Tale is proud of being in development of the HAWKED game and grateful to MY.GAMES publisher for the opportunity to contribute to our shared success! We did a great job, putting all our passion, talent and work into it. HAWKED is a PvPvE Extraction Shooter in which players take on the role of treasure…