The biggest title I worked on left me out of the credits. I did a ton of pre-production and early production work then they had big layoffs. When the game finally came out I was nowhere to be seen. I feel strange putting it on my resume since my name isn't there and most of the work I did was blocking out environments and…
This is the first character for my game demo. It's the first time I model something for a video game (I come from VFX). Next step: UV unfolding, which is something I actually love to do. Sculpting, then textures and look dev. After this, let's see how it moves in Unreal.
I think the love for the game comes through people's connections to the characters. I call it a "hit or miss" game for this exact reason. As a "game" it isn't that great. There are very few types of enemies that get constantly repeated. Combat is bland and you can play through the entire game on the hardest setting without…
Working title: Project Mirela Short Decription: Emotional, First Person, Drama/Mystery/Adventure in the Unreal Engine You play as a man named Aleron who chose to stay in a cabin in Montana in the Glacier National Park because his bond with his daughter, Mirela, has become too strong after his wife passed away.…
Hi, I'm looking for a cinematic I saw a while back, partly because I just want to see it again and partly because it had some cool ideas on urban tribal characters which I'm collecting ref on. It looked like Blur level of quality but I can't find it on their site or Digic's. It starts off with a battle between some cool…
Space Crusade is a different but similar board game, that was also converted into a videogame. It came out at about the same time as Space Hulk. It's bsaically HeroQuest with a 40k license.
Since it looks like you need people to answer these specific questions I'll bite. Saves time. I could waste weeks building unique city blocks and hallways or I could create a few dozen pieces and then mix and match them to create new unique structures. Often when you create one piece it can be turned into a bunch of other…
Project Overview: We are developing the first Arabic-style mobile fighting game in Unity and are looking for a talented 3D Character or Environment Modeler to bring our vision to life. This is an exciting long-term opportunity as we are planning multiple characters and stages for the game. What We Need: * 3D Character…
we are a small team, and we need some 3D artists/animators and some programmers/coders. (bonus points if you know how to make isometric assets and characters, and if you can make spell and area effects) trimetric tiles are what we are aiming for message be and I'll show you! 3D character animator (Blender rigging…
Depends on the game engine you're going out to. Will the player be able to swap armor/clothing dynamically in game? If so then you need to find out what kind of socket system the game expects you to use. Usually specific names for specific bones in the rig, like "chestarmor" etc. Or is the armor/clothing always there?…