Welcome to Zenith. We’re building Zenith is a VR Massively Multiplayer Online Game that combines adrenaline pumping action adventure gameplay with a colorful open world. Think WoW meets Dark Souls, with an anime inspired, JRPG twist. Ramen VR is a small team of incredibly talented artists and engineers and now we’re…
Hey PolyCount Family! I want to do a champion rework on... NUNU! :D Current: Final Submission Jan. 24th, 2018 Good day everyone! If no further adjustment, this will be my last update. It has been a long, yet amazing journey! Great support from amazing artists, and more than a thousand thank you to polycount family. If it…
Hey there! Thanks for sharing your showreel! Your game animations are really impressive. I'd be happy to offer some feedback. One thing that stands out to me is how fluid and dynamic your character movements are—great job! If you're looking for areas to refine, I think focusing on the weight distribution during jumps and…
Not a matter of being qualified, I'm just trying to understand how the hiring process works and I'm finding the lack of transparency and uniformity in the hiring process to be counterproductive to hiring a candidate that is best for the role. Having a high level of personal preference doesn't always lead to a good outcome…
"Girl vs Bugs" is a personal project i began in 2019. i work on it from time to time. my goal is make a game for my nieces Dahlia (6yr) and Willow (4yr) to play. i hope to have it completed by the time the oldest turns 10 years old. GAME DESIGN the core game design is inspired by Blaster Master on the NES. the game's…
Greetings Everyone! I created a MIDI keyboard that I would like to present. Any feedback is appreciated. Check out my links for more art from me! https://thevhm108.carrd.co/ Inspired by an electronic piece by the Novation Launchkey Mini [MK3] MIDI Keyboard
Motivation is Bull, I sat in a lull, waiting for inspiration Then I thought to myself if there was an elf and a shelf, and he was seated upon it "That'd be silly", said me "Context is key" And thus, I was finally free wee wee
Yo! I have been working hard at this project but had a lil' problem with my login in here at Polycount, so I couldn't keep the thread up to date. I've more or less finished the high poly in Max. As I said at the start of this thread I made up a new sci-fi type weapon system. What was the IR light (I assume) on the original…
Nice grim reaper satrio. raven: that's crazy detialed, you seem to work very fast. caldria: I loved that concept and you did her justice as far as I am concerned. :) mat: wow nice Baj Singh: I totally love that, simple and yet so effective, really awesome. Jeff: lol that's awesome. sukotto: nice handling of the feathers, I…
This man ^^^^^ Keep pumping out the new work, finish one piece straight into the next. Remove the thoughts about getting a job and just keep pumping the work out into the world. I like how Mark called it a 'finished product'. I think a lot of artists (especially young ones) get to that point where they are like ' okay its…