Hey, I'm Alex, Enviroment artist for this project. Wondering if anyone has any tips on painting spider web? I'm struggling to capture the look right now; it's looking too "powdery", but when I try paiting single threads it looks very hair-like. This is the original reference image I've been working from: And this is the…
Good crits in here already, I'll add a quickie: Your stylized work is fine, but if your main concern is a paycheck, you should probably crank out a few realistic props. There are more jobs in the low-level realistic enviro artist area, easiest spot to break into a studio IMHO. Knowing how to do realistic/gritty stuff will…
I just wanted to say a big thank you to the Borderlands team for creating this thread for the PC community! It was really a pleasure looking through all of your works :) Amazing job! I have went through and saved the images in order of posting, and just numbered them and organized them into a few loose headings (Chars,…
This is amazing work. You favoring envioments deffinitely shows here. Not to say your characters arent good, far from it. Its just your enviroments are so much more engaging. My favorite one is the second image. Really nice composition, the trees in the foreground make it feel like the character has just traversed a dense…
yea the biggest hinderances to this is the lighting/lack of sky/background (presentation really matters) and the one you picked up on which is by far the biggest reason it was rejected was the lack of use of tiling textures and having everything uniquely unwrapped. by utillizing tileable textures you could have much higher…
The character models are technically impressive, though a little out of proportion and kinda unappealing, but it may be a style choice so it may mean nothing in the end. The one thing I can critique for sure is the enviroment, I don't mind much that it's a little under developed, but the fact that it all seems to be one…
np man. dig the change in color of the jumpsuit, the green is nice. maybe some higher spec'ed stripes or something on the fabric could give him a little more character? maybe even some unique stitchings/fabric seams on it, like the pants are some crazy cargo pants instead of being really uniform? dont want to keep throwing…
Aniverse is a game similar to that of Disney Toontown. Players can expect to battle again evil robots in a fun vibrant world which takes teamwork, dedication and skill to get to the boss stage in which the player will defeat the first version of the chairman robot. Aniverse is a game that has been projected to do very well…
Thank you for your detailed feedback! Yes, I agree. The background mountains could look better. I was using same landscape as the main one but with different textures (It's bad for performance but it was just faster to duplicate and scale up the same landscape). About snow, I can use AO or any other data - I was using…
Dave Rapoza himself went to lineart specifically so he could work faster and work on design... I think you underestimate just how long those paintings take him. Huh... I've very rarely seen that done by good draftsmen. It's just not necessary and it doesn't really provide much of a speed boost when drawing characters.…