Have you tried the universal manipulator? https://knowledge.autodesk.com/support/maya-lt/learn-explore/caas/CloudHelp/cloudhelp/2017/ENU/MayaLT/files/GUID-84457CC5-90FE-4421-915D-D8BC1B6A0692-htm.html
It works for me in 2016.5. And also in 2017. Whoever made that script is really terrible at writing installation instructions. Is your script in the right location? Mine works in this location: C:\Users\{your name})\Documents\maya\{version}\prefs\scripts
Hi, guys. I'm trying to learn 3d craft by myself. This is my first 3D model. I've done it in Maya 2017 and rendered with Arnold. It took me one day and most of the time I spend on texturing. Give me please any feedbacks.
Share one embed of what you're working on, and give us a link to your own Topic to see more! If you post big images, or multiples, we're going to delete them. Why? See WAYWO Usage. Past Animation WAYWO threads: 2021, 2020, 2018-19, 2017, 2016, 2015.
Share one embed of what you're working on, and give us a link to your own Topic to see more! If you post big images, or multiples, we're going to delete them. Why? See WAYWO Usage. Past 2D WAYWO threads: 2021, 2020, 2019, 2018, 2017, 2016, 2015.
I am glad to show you my new work based on WM generated mountains and my custom terrain shader (Unity 2017+). https://www.artstation.com/artwork/nQxJNE Demo Build - https://is.gd/kOB7dg Available on Unity Asset Store! - https://is.gd/dlkK0N
Last week our Team dropped some art onto ArtStation and wanted to share it up on here! https://vimeo.com/218501497 Here is the full list of artists on our Team that contributed to the Art Blast: https://magazine.artstation.com/2017/05/blizzard-entertainment-heroes-storm-art-blast/ Enjoy!
Saw this on my LinkedIn feed. Thought it was a nice explanation of LODs for making seemingly-dense forests. The solutions for overdraw are nothing new, but still quite valid and useful. Anyhow, enjoy. http://phos.ph/2017/11/21/creating-dense-foliage-in-vr-part-2/
Hey guys i having this issue.. in this post they seem to have found the solution. http://polycount.com/discussion/149294/3dsmax-missing-render-to-texture-dafuq Can someone please send me Macro_BakeTextures.mcr from 2017 version? Im goin nuts O.o
Final project for 2017, practicing Substance Painter, rendered in Marmoset Toolbag 3 High res images here: https://www.artstation.com/artwork/33elJ Sketchfab: https://skfb.ly/6vAAD Happy New Year Everyone!!! model