http://labs.adobe.com/technologies/flashplatformruntimes/flashplayer11/ flash player 11 beta... 64-bit support — Support for 64-bit operating systems and browsers on Linux, Mac OS, and Windows.
konstruct - thanks man ;) coots - thanks, the outline is a post process effect - http://prawnskunk.blogspot.com/2011/11/cel-shading-or-borderlands-style-shader.html http://udn.epicgames.com/Three/DevelopmentKitGemsSobelEdgeDetection.html
Havnt used one of the big farms. Only Vray cloud. But here is an interesting article. https://beforesandafters.com/2019/11/12/getting-your-head-around-rendering-in-the-cloud/
Very helpfull thank you very much, sir. For those who are seeking the article about NFS cars production, here is the link. http://www.speedhunters.com/2011/11/behind_the_scenes_creating_cars_need_for_speed_run/
Time to read Josh Singh's origin story: http://joshsinghblog.blogspot.ca/ (November 11, 2014 entry). Furio Tedeschi's recent presentation at Zbrush Summit is also inspiring for beginning artists.
So here is another WIP shot and the final render for the E-11 Blaster. Hope you guys like it, feel free to drop any crits. Thanks for checking it out =]
Thanks for answering my question! It's exactly what i suspected. I use this script for 3ds max: http://www.mathieujacquin.com/2013/11/24/maxscript-average-normals-v2/