Hey all! I need Artists, Animators, FX & more for a #VR #UnrealEngine gig. Offsite contract. However we are located in Dallas if you're in the area and want to check us out. Email Chris@Groovejones.com with portfolio link, resume and/or attached samples. To learn more about our company visit https://www.groovejones.com/
References> I loved Suke's works Super dynamic anatomy, colors and moods and lights, composition, storytellings and everything looks great and I like to learn from it. However, I realized during research. that some champs 3d models are somewhat different than in splash arts and I was confused little but decided to mix it…
Wasn't sure if this was gonna get finished in a reasonable amount of time so i didn't start a thread. (work gets in the way) But anywho, after working in zbrush for awhile and doin organics and fabrics i've been getting an itchy boner for hard surface stuff and thought i'd show a weapon i'm workin on. There's a few things…
https://venturebeat.com/2018/10/22/game-developers-are-disposable/ https://youtu.be/_Eeirijr8ls from the article. One of the defining characteristics of labor issues in the video game industry is that companies tend to treat workers as disposable. If you are a good artist but you don’t want to deal with the crunch, the…
Hi, I'm in version 4.25 and I'm using GPU lightmass. The problem is that in my entire scene my shadows look like this. They seem to be like in preview bake, but what you see in the example the bake is set to High. Does anybody have a suggestion on what to do? it would really help a lot. Thanks in advance!
Hey Polycounters! Here is another level that I did for Toys for Bob and Activision Blizzard on the Spyro Reignited Trilogy! There is more on Artstation: https://www.artstation.com/artwork/gJw24Z There is more on Artstation: https://www.artstation.com/artwork/gJw24Z Cheers!
looks great so far man, my only crit is with the lighting setup, the light shining on her back and on the side of the other shots is blowing her out a bit, and is there a slight green hue to the light or something? maybe it's just the background. the tatoo looks really cool!
This is a model I've been working on for a little bit. Started with a stock Lee Enfield which I have since finished, so now it is onto the full auto conversion. Interesting gun, with some interesting shapes (a lot of circles cut into circles), and has been a fairly good challenge to model honestly. There's a lot going on…
Hey Carlos, meant to get back to you but have been pretty busy. I think it's worth saying that critiquing is a bit tough because you're showing a ton of images. It might be nice to focus on one of your compositions (maybe the big open area) and maybe one room? For me, critiquing your lighting across 11 images is daunting.…