One of the defining characteristics of labor issues in the video game industry is that companies tend to treat workers as disposable.
If you are a good artist but you don’t want to deal with the crunch, the culture, or the job insecurity, don’t worry — someone else will
And yet, people still long for these jobs. They want to make games. In a new video on YouTube, the channel People Make Games recounts the journey of one of these folks. It’s a true story, which makes its ended especially difficult.
Replies
More QTE event than actual gameplay and working with licenses can be quite a challenge since there's so many factors that influence popularity.