Here's a more high-level thing; Let's say the spreadsheet stores a wide variety of data, it can store things in 0-1 range and 0-255 (and maybe some math done automatically). It can store reflectance values with color for measured data, but also the median luminosity of those reflectance values converted for use in a…
I would not agree that these pieces are flawlessly executed. they are a solid start but i feel like they would need a fair bit of polish to really shine. i jump between the assets because while i think i can see progress between your oldest and your newest piece, i think a lot of it just applies to all of them on the…
I'd say the main question is how much time you think is reasonable for an asset to take. If your current approach fits within that and allows you to deliver your project on time, then there's not much reason to stress over it. And, going beyond all the techniques possible for individual asset creation, there's also the…
well - the point is that you don't have to do anything . if this is just a basic tiling normal map in tangent space my best guess is that something is happening to the model at some point - or - your normal map is not stored/interpreted in the right colorspace
Had the same (I think?) problem in one of my geonode setups (dual taper profiles for stylized haircurves). In the end, I simply stored position data on a profile... then just flattened it on one axis and sampled attributes from it - that way the factor/length better corresponds to the length of the target curve (or bottle…
I think both interpretations could be plausible. It could also be another type of polished dark stone, like basalt, which is porous enough to have some nice normal/roughness details, but can also become quite glossy. Here's a picture of semi-polished basalt, just to show you what I mean.
Looking really good but you made some mistakes with color there Its a little complicated, but you put this cold blue in, which is kinda fine , but it makes it all a bit too much if you take the red lights in on the character alone. The character itself is alright in that regard tho, but the weapon is really off. You cannot…
Curious as to how good this is, I'm aiming for a stylized version of stone, I didn't use any references (Reference searching sidetracks me.) I started off with a cube and slimmed it down into a slab, then I used H_polish on the edges, after that I marked down where my cracks went and then started using clay tubes to give…
Greeting fellow 3D content creators! I decided to try out this challenge mostly to get back into the swing of things with Blender after only using Maya at my workplace for a year and change. I chose the stylized treasure chest and started last Monday, working on the blockout in the afternoons after getting off from work…
Hi Matt, here is another version, I almost forgot you can make MacroScripts work like toggle buttons. This code avoid the obnoxious rollout, and can be directly associated to a shortcut or a toolbar button. Modify it as you need. macroScript PositionSwitchercategory:"Test Tools"buttonText:"PosSwitch"tooltip:"Position…