Hello Polycount-Members! First of all, I am very thankful for this site because I really learned a lot from you guys and the art being created here just blows me away, every time I visit! :smiley: Ok, so in case you missed my "New Member Introduction" reply :smiley: I want to introduce myself shortly: My name is Sergey and…
Hello all, I am doing an art project collecting photos of the workstations/computers of people that make 3D models, as well as the view out the window from where they are working. If any of you would be willing to participate that would be great, you can post it here or email it to me at fromasha@gmail.com Can be just a…
The Chaos series of mods have a long history of successful releases, dating all the way back to Quake 2; http://chaoticdreams.org/about-us/ To this day, Chaos still enjoys fairly wide and positive name recognition among players; http://www.forums.chaoticdreams.org/viewtopic.php?p=69317#p69317 We've even been mentioned a…
Hello! My name is Chris and I’m the Project Lead at Archetype Studios. We are looking to expand our art team by adding a Character Artist who wants to join to gain experience, add fodder to their portfolio, and work with passionate indie game developers. Compensation varies and is negotiable depending on capability,…
Hello! My name is Chris and I’m the Project Lead at Archetype Studios. We are looking to expand our art team by adding a Character Artist who wants to join to gain experience, add fodder to their portfolio, and work with passionate indie game developers. Compensation varies and is negotiable depending on capability,…
Hey guys, working on a student project here for a rigged and animated character model. So far here is what I have. Any feedback is appreciated. This is also my first character model so any tips would be great! The textures were a rush job to meet the deadline to begin rigging but I would still love some helpful tips on…
I wanted to create a realistic CG actor and John Malkovich has a unique look that inspired me to do this portrait. I chose him because he is charismatic and different . For this project basically I did the sculpt in Zbrush, the textures in Mari and render in 3ds Max. I also wanted to try the new alshaders materials and I…
Assuming your project involves high to low poly bake workflow? then from my perspective both elements completed thus far seem fine, imo nicely quadrafied too project an optimised proxy off of. As for face counts including relative number of cylinder segments, well they're dependent upon screen space this object or parts…
I'm a student at Full Sail in Orlando. My group and I just finished a project for our advanced game techniques class. We seemed to have a good response from the class but I'd like an outside opinion on it. Let me know what you guys think. BloodMap666
I was curious if anyone knew how to save/export render layers in maya to be used with out projects? Pain in the arse to keep making them each time when you always need an ambient occlusion etc. Thanks!