Thanks @heklis Textures are finished, I'm not sure about this oil leakage. Let me know what do you think about it. Blender, Substance Painter, Marmoset, almost 16k triangles. Sketchfab https://sketchfab.com/models/0152053061374f4c856c2fede0eac6ad
guys thanks for the comments :) - I'm glad someone's watching here's the first one of the year - and I intend on counting 365 more till next year ! - this one's pretty awesome if I may say so :) - my poor i7 CPU was yelling and squealing 84-010116 docking bay - awaiting clearance
13. Preparing for Bake - Decimation There are a few different ways to prepare your objects for baking. The method I previously used involves exporting individual high and low-poly objects and baking them directly in xNormal. I wanted to try a different workflow this time which involves exploding your meshes. As I…
Rather than doing all of the freeze transformation stuff have you tried using the World Space flag on the move command? http://help.autodesk.com/cloudhelp/2017/CHS/Maya-Tech-Docs/Commands/move.html In one line: move -ws -x 0 Quick demo https://www.dropbox.com/s/7xnp6er47na8l3p/2017-12-01_19-37-29.mp4?dl=0
So even typing in the exact offset down to 3 decimals still gives me an offset when I export it ... Example: export one subtool from zbrush, line up in Maya, write down offset numbers, lets say 01x 10y 20z. Back in Zbrush in the deformations panel, I type those numbers into the offset (with y and z having to be negative…
I think the wear overall is pretty good, but there are some issues with placement, value, and depth. The metal scratches are little deep in places, particularly on the welding spots noted by Gazu. The bump on the plastic looks a little large in scale. You have surface wear but it's not consistent across the model. Any…
If you're serious about learning about anatomy then pick [ame="https://www.amazon.com/Atlas-Human-Anatomy-Artist-Galaxy/dp/0195030958"]this book[/ame] up for reals. It's a fantastic book and really helps to break down a lot of the complex forms of the body and musculature. 15 bucks is a small price to pay. Do you do any…
You can find 3 of my tutorial here : http://samavan.com/community/viewforum.php?f=13&sid=01f91d55a681c8f4d28ee01ca76a658e These are very simple, nothing very difficult, and will help you to texture with a small number of layer.
Hello there! i have to say cool stuff in here ! :O i wanted to learn this and this is cool thread for that so :) i have tried something and here is result: i wanted to see if it is tileable with no artifacts and top: it was fun to make it! i will try to make another one or tweak this one. :) //edit: added some scratches…